캐드 명령어 풀로 치는것보다 하나만 치는게 편하겠죠
치수선을 뽑을때마다 "DLI"라고 치고있진 않으신가요
3A - 3DARRAY
3DMIRROR - MIRROR3D
3DNavigate - 3DWALK
3DO - 3DORBIT
3DP - 3DPRINT
3DPLOT - 3DPRINT
3DW - 3DWALK
3F - 3DFACE
3M - 3DMOVE
3P - 3DPOLY
3R - 3DROTATE
3S - 3DSCALE
A - ARC (호)
AC - BACTION
ADC - ADCENTER (디자인 센터)
AECTOACAD - -ExportToAutoCAD
AA - AREA (면적)
AIOPEN - ACTIVITYINSIGHTSOPEN
AICLOSE - ACTIVITYINSIGHTSCLOSE
AL - ALIGN (정렬)
3AL - 3DALIGN
AP - APPLOAD (응용프로그램 로드)
APLAY - ALLPLAY
AR - ARRAY (배열)
-AR - -ARRAY
ARR - ACTRECORD
ARM - ACTUSERMESSAGE
-ARM - -ACTUSERMESSAGE
ARU - ACTUSERINPUT
ARS - ACTSTOP
-ARS - -ACTSTOP
ATI - ATTIPEDIT
ATT - ATTDEF (속성 정의)
-ATT - -ATTDEF
ATE - ATTEDIT (속성 편집)
-ATE - -ATTEDIT
ATTE - -ATTEDIT
B - BLOCK (블록)
-B - -BLOCK
BC - BCLOSE (블록 편집기 닫기)
BE - BEDIT (블록 편집)
BH - HATCH (해치)
BLENDSRF - SURFBLEND
BO - BOUNDARY (경계)
-BO - -BOUNDARY
BR - BREAK (끊기)
BS - BSAVE
BVS - BVSTATE
CI - CIRCLE (원)
CAM - CAMERA
CBAR - CONSTRAINTBAR
CH - PROPERTIES (특성)
-CH - CHANGE (변경)
CHA - CHAMFER (모따기)
CHK - CHECKSTANDARDS
CL - CENTERLINE (중심선)
CLI - COMMANDLINE (명령행)
CM - CENTERMARK (중심 표식)
CMATTACH - COORDINATIONMODELATTACH
-CMATTACH - -COORDINATIONMODELATTACH
COL - COLOR (색상)
COLOUR - COLOR
C - COPY (복사)
CONVTOMESH - MESHSMOOTH
CPARAM - BCPARAMETER
CREASE - MESHCREASE
CREATESOLID - SURFSCULPT
CSETTINGS - CONSTRAINTSETTINGS
CT - CTABLESTYLE
CUBE - NAVVCUBE
CURVATUREANALYSIS - ANALYSISCURVATURE
CYL - CYLINDER (원통)
DIMST - DIMSTYLE (치수 스타일)
DAL - DIMALIGNED (정렬 치수)
DAN - DIMANGULAR (각도 치수)
DAR - DIMARC (호 길이 치수)
DELETE - ERASE (지우기)
JOG - DIMJOGGED
DBA - DIMBASELINE (기준선 치수)
DBC - DBCONNECT
DC - ADCENTER (디자인 센터)
DCE - DIMCENTER (중심 표식)
DCENTER - ADCENTER
DS - DIMCONTINUE (연속 치수)
DCON - DIMCONSTRAINT
DDA - DIMDISASSOCIATE
DDEDIT - TEXTEDIT (텍스트 편집)
DDI - DIMDIAMETER (지름 치수)
DDPTYPE - PTYPE (점 스타일)
DDVPOINT - VPOINT (뷰점)
DED - DIMEDIT (치수 편집)
DELCON - DELCONSTRAINT
DI - DIST (거리)
DIV - DIVIDE (나누기)
DJL - DIMJOGLINE
DJO - DIMJOGGED
DL - DATALINK
D - DIMLINEAR (선형 치수)
DLU - DATALINKUPDATE
DO - DONUT (도넛)
DOR - DIMORDINATE (좌표 치수)
DOV - DIMOVERRIDE
DR - DRAWORDER (그리기 순서)
DRA - DIMRADIUS (반지름 치수)
DRAFTANGLEANALYSIS - ANALYSISDRAFTANGLE
DRE - DIMREASSOCIATE
DRM - DRAWINGRECOVERY
DSET - DSETTINGS (제도 설정)
DST - DIMSTYLE (치수 스타일)
DT - TEXT (단일행 텍스트)
DV - DVIEW
DX - DATAEXTRACTION
E - ERASE (지우기)
ED - TEXTEDIT (텍스트 편집)
EL - ELLIPSE (타원)
ER - EXTERNALREFERENCES (외부 참조)
ESHOT - EDITSHOT
EX - EXTEND (연장)
EXIT - QUIT (종료)
EXP - EXPORT (내보내기)
EXT - EXTRUDE (돌출)
EXTENDSRF - SURFEXTEND
F - FILLET (모깎기)
FI - FILTER (필터)
FILLETSRF - SURFFILLET
FREEPOINT - POINTLIGHT
FSHOT - FLATSHOT
G - GROUP (그룹)
-G - -GROUP
GCON - GEOMCONSTRAINT
GD - GRADIENT (그라데이션)
GENERATESECTION - SECTIONPLANETOBLOCK
GEO - GEOGRAPHICLOCATION
GR - DDGRIPS
H - HATCH (해치)
-H - -HATCH
HE - HATCHEDIT (해치 편집)
HB - HATCHTOBACK
HI - HIDE (숨기기)
I - INSERT (삽입)
-I - -INSERT
IAD - IMAGEADJUST
IAT - IMAGEATTACH
ICL - IMAGECLIP
IM - IMAGE (이미지)
-IM - -IMAGE
IMP - IMPORT (가져오기)
IN - INTERSECT (교차)
INSERTCONTROLPOINT - CVADD
INF - INTERFERE
IO - INSERTOBJ
ISOLATE - ISOLATEOBJECTS
QVD - QVDRAWING
QVDC - QVDRAWINGCLOSE
QVL - QVLAYOUT
QVLC - QVLAYOUTCLOSE
J - JOIN (결합)
JOGSECTION - SECTIONPLANEJOG
Q - LINE (선)
LA - LAYER (도면층)
-LA - -LAYER
LAS - LAYERSTATE (도면층 상태)
LE - QLEADER (지시선)
LEN - LENGTHEN (길이조정)
LESS - MESHSMOOTHLESS
LI - LIST (리스트)
LINEWEIGHT - LWEIGHT (선 가중치)
LMAN - LAYERSTATE
LO - -LAYOUT
LS - LIST
LT - LINETYPE (선 종류)
-LT - -LINETYPE
LTYPE - LINETYPE
-LTYPE - -LINETYPE
LTS - LTSCALE (선 종류 축척)
LW - LWEIGHT
W - MOVE (이동)
RA - MATCHPROP (특성 일치)
MAT - MATBROWSEROPEN
ME - MEASURE (측정)
MEA - MEASUREGEOM
MI - MIRROR (대칭)
ML - MLINE (다중선)
MLA - MLEADERALIGN
MLC - MLEADERCOLLECT
MLD - MLEADER (다중 지시선)
MLE - MLEADEREDIT
MLS - MLEADERSTYLE
MO - PROPERTIES (특성)
MORE - MESHSMOOTHMORE
MOTION - NAVSMOTION
MOTIONCLS - NAVSMOTIONCLOSE
MS - MSPACE (모형 공간)
MSM - MARKUP
MT - MTEXT (여러 줄 문자)
MV - MVIEW
NETWORKSRF - SURFNETWORK
NORTH - GEOGRAPHICLOCATION
NORTHDIR - GEOGRAPHICLOCATION
NSHOT - NEWSHOT
NVIEW - NEWVIEW
O - OFFSET (간격띄우기)
OFFSETSRF - SURFOFFSET
OP - OPTIONS (옵션)
ORBIT - 3DORBIT
OS - OSNAP (객체 스냅)
-OS - -OSNAP
P - PAN (화면 이동)
-P - -PAN
P2D - PUSHTODOCSOPEN
P2DCLOSE - PUSHTODOCSCLOSE
PA - PASTESPEC (선택하여 붙여넣기)
RAPIDPROTOTYPE - 3DPRINT
PAR - PARAMETERS
-PAR - -PARAMETERS
PARAM - BPARAMETER
PARTIALOPEN - -PARTIALOPEN
PATCH - SURFPATCH
PCATTACH - POINTCLOUDATTACH
EPDFSHX - PDFSHX
PE - PEDIT (폴리선 편집)
PL - PLINE (폴리선)
PO - POINT (점)
POFF - HIDEPALETTES
POINTON - CVSHOW
POINTOFF - CVHIDE
POL - POLYGON (다각형)
PON - SHOWPALETTES
PR - PROPERTIES (특성)
PRCLOSE - PROPERTIESCLOSE
PROPS - PROPERTIES
PRE - PREVIEW
PRINT - PLOT (플롯)
PS - PSPACE (배치 공간)
PSOLID - POLYSOLID
PU - PURGE (소거)
-PU - -PURGE
PYR - PYRAMID (피라미드)
QC - QUICKCALC
QCUI - QUICKCUI
QP - QUICKPROPERTIES
RED - REDRAW (재작성)
RAD - REDRAWALL (모두 재작성)
RC - RENDERCROP
RE - REGEN (재생성)
REA - REGENALL (모두 재생성)
REBUILD - CVREBUILD
R - RECTANG (직사각형)
REFINE - MESHREFINE
REG - REGION (영역)
REMOVECONTROLPOINT - CVREMOVE
REN - RENAME (이름 바꾸기)
-REN - -RENAME
REV - REVOLVE (회전)
RT - ROTATE (회전)
RP - RENDERPRESETS
RPR - RPREF
RR - RENDER (렌더)
RW - RENDERWINDOW
S - STRETCH (신축)
SC - SCALE (축척)
SCR - SCRIPT
SE - DSETTINGS (제도 설정)
SEC - SECTION (단면)
SET - SETVAR
SHA - SHADEMODE
SL - SLICE (자르기)
SMOOTH - MESHSMOOTH
SN - SNAP (스냅)
SO - SOLID (솔리드)
SP - SPELL (철자 검사)
SPL - SPLINE (스플라인)
SPLANE - SECTIONPLANE
SPLAY - SEQUENCEPLAY
SPLIT - MESHSPLIT
SPE - SPLINEDIT (스플라인 편집)
SSM - SHEETSET (시트 세트)
ST - STYLE (스타일)
STA - STANDARDS
SU - SUBTRACT (차집합)
T - MTEXT (여러 줄 문자)
-T - -MTEXT
TA - TEXTALIGN
TB - TABLE (테이블)
TEDIT - TEXTEDIT
TH - THICKNESS
TI - TILEMODE
TO - TOOLBAR (도구막대)
TOL - TOLERANCE
TOR - TORUS (원환체)
TP - TOOLPALETTES (도구 팔레트)
TR - TRIM (자르기)
TS - TABLESTYLE
UC - UCSMAN (UCS 관리)
UN - UNITS (단위)
-UN - -UNITS
UNCREASE - MESHUNCREASE
UNHIDE - UNISOLATEOBJECTS
UNI - UNION (합집합)
UNISOLATE - UNISOLATEOBJECTS
V - VIEW (뷰)
VGO - VIEWGO
VPLAY - VIEWPLAY
-V - -VIEW
VP - VPOINT (뷰점)
-VP - -VPOINT
VS - VSCURRENT
VSM - VISUALSTYLES
-VSM - -VISUALSTYLES
WB - WBLOCK (W블록)
-W - -WBLOCK
WE - WEDGE (쐐기)
WHEEL - NAVSWHEEL
X - EXPLODE (분해)
XA - XATTACH
XB - XBIND
-XB - -XBIND
XC - XCLIP (외부 참조 자르기)
XL - XLINE (무한선)
XR - XREF (외부 참조)
-XR - -XREF
Z - ZOOM (줌)
ZEBRA - ANALYSISZEBRA